Double Dipping is Gone - Double Dipping (a pre-3.0 technique that resulted in crazy damage over time values) was removed in 3.0.I'll do a quick recap here as an introduction for returning players SUMMARY OF 3.0-CHANGES - The 3.0 patch has brought a lot of changes to the meta. There's always ways to get better, even if you're already super-strong :) The level of gear you require to be efficient is very low, while the upper cap for top gear is incredibly high. It's designed for new and experienced players both and aims to provide a smooth gearing/leveling experience. This build also has one of the higher clear-speeds out there with the right gear. At this point: there are builds that deal more damage or survive more - however, the strength of this build is in it's potential - you can start off playing PoE or a new league with it, beat all content with it and transition to something else - even other builds. It has become faster, with new threats, mechanics and new bosses. A lot of time was spent on improving and fine-tuning it and creating a guide that explains the full depth of the build. and the build has received a lot of attention. It had everything - decent defenses, high damage, speed, flask nodes etc. I've spent countless hours with a friend ( C4pture), improving it and figuring out the right skilltree. BACKGROUND: This build is nearly 3 years old and was designed before the release of the "Forsaken Masters" add-on.
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